1. Hey Guest, looking for Virtua Fighter 5: Ultimate Showdown content? Rest assured that the game is identical to Virtua Fighter 5: Final Showdown so all current resources on here such as Command Lists with frame data, Combo Lists and the Wiki still apply. However, you can expect some VF5US specific changes to come soon!
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Virtua Fighter dot com

Virtua Fighter Dot Com

GaijinPunch's Aoi Guide has been uploaded to the VF4 Aoi Section. Well done GP!
Chanchai gives us his analysis of Aoi's elbow attacks in VF4c which you can check out here.
Mr. White's VF4 Wolf Combo FAQ has been uploaded to the VF4 Wolf section.

Approximately 175 combos, and counting! Check it out!
Amidst all the Evo and World Cup hoopla, my Lion Dojo (Ver. C) has been added to:
<ul type="square">[*]Step 3 Meteor Punch published 06/16
[*]Lion Dojo Mail updated 06/16
[/list]
Sega have revealed <font color="orange">Virtua Fighter 4 Evolution</font color> at a recent private show held in Tokyo. This major upgrade features 2 new characters - Brad Burns, and Goh Hinogami, with fighting styles of Kick Boxing and Judo, respectively. This latest version also includes various play modes, revamped stage environments, new moves for existing characters, and some new animations for existing moves.

Due in Japanese arcades sometime in the Summer, and hopefully (fingers crossed) in other arcades soon after. No official announcements have been made for a console port.

Here are some links you might like to catch up on.

Versus City Discussions
<ul type="square">[*]VF evolution screen shot
[*]Got the VF4 Evo clip...
[*]VF4 Evolution @ AM2's website
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Other Sites
<ul type="square">[*]Sega AM2's official VF4 Evo site
[*]Famitsu p1, Famitsu p2
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Versus City has been upgraded to version 6.0 of UBB.threads. There was a minor hitch along the way, but I'm pleased to announce the upgrade is complete, save for a couple of cosmetic touch ups to be done.

Please report any errors in this thread.
Well, the writing bug has just bit me and I have begun updating my Lion Dojo to Version C. It is still in progress and the format of the Dojo has changed. Check out the latest articles published/updated:
<ul type="square">[*]Lion Dojo Mail published 06/10
[*]Step 2 Counter Table published 06/10
[*]Step 2 Essential Okizeme published 06/09
[*]Step 1 Moves Analysis corrected for typos 06/09
[/list]
I'm pleased to announce the first version of MsWayneWayne's which is now available under the <a target="_blank" href=http://virtuafighter.com/vf4/>VF4 section on VFDC.

A lot of hard work has gone into making this document, so many thanks go out to MsWayneWayne for the huge effort in putting it all together!
Three new VF4 FAQs by Hyun added to the site today:

<ul type="square">[*]
[*]<a target="_blank" href=http://virtuafighter.com/view.php?section=vf4&file=vf4_rising_attacks_hyun.txt>Dodging Rising Attacks

[*]<a target="_blank" href=http://virtuafighter.com/view.php?section=vf4&chara=lau&file=vf4_emerg_lau_faq_hyun.txt>Emergency Lau FAQ</a>
[/list]

Many thanks to Hyun for finally getting off his ass! /versus/images/icons/smile.gif Now, what about the rest of you?
Nutlog's <a target="_blank" href=http://virtuafighter.com/view.php?section=vf4&file=vf4_damage_scaling_nutlog.txt>Damage Scaling FAQ</a> is now available under the VF4 section. What's it all about? Precisely as the name suggests, and to quote from the FAQ:

"The purpose of this FAQ is to explain how damage can scale in a combo under the VF4 engine. This can help those who are creative enough, build their own combos and judge practicality vs. difficulty in trying something new."
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